The problem
Detection that lives somewhere else always arrives late.
Modern systems are networked by default and trusted by default. A spacecraft executes what the uplink tells it. An uncrewed platform acts on what its sensors report. An enterprise network permits what a valid credential requests.
Each of those assumptions is now an attack surface. Links get spoofed. Traffic gets injected. Firmware arrives from suppliers you don't control. Credentials get borrowed by people who shouldn't have them.
The common failure is that the thing capable of noticing sits somewhere else — on the ground, in a SOC, at the end of a link — and by the time it notices, the command has been obeyed.
The approach
Three domains
Minerva's origin
Built where the constraints are hardest.
Minerva began as research under the European Space Agency, solving for a system that has to defend itself with no operator intervention, limited compute, and no guaranteed link home.
Those constraints produced something broadly useful. A defence platform in contested conditions faces the same problem. So does any network where the response has to be faster than a human shift pattern.
